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My first Unreal Tournament map was a Capture The Flag affair set in a pseudo-futuristic arena.
Each team has a three-storey base to defend, and an underground section of tunnels which lead to lifts that take the players directly to the flag rooms.
The part of this map that I am most proud of is the bot pathing. Given that this was the first map I ever completed, the bots are actually pretty good. They take each route that they can take to the flag, and they are good when they need to get into battle.
The map does look a little bland though, thats the only criticism I had.
I did have another couple of maps in the works, but sadly they've since been lost in one of my numerous re-formats.
There are screenshots available for this product.
This product is available for download, and has been downloaded
2,126 times since the 3rd June 2003.
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