Month: July 2012

Merge in turn!

Every morning on the drive in to work, I’m amazed at the number of drivers who are seemingly incapable of grasping the concept of “merge in turn.”

For those who’ve never heard of it (perhaps you don’t drive, or are living in a world of blissful ignorance) this is the name given to the optimal method of getting two lanes of traffic need to merge into one lane.

Old games

I’ve now migrated across a couple of my older games, both made in Flash. So, no worky for iOS devices, but anything else should be OK.

Also, as I’ve just noticed it – oddly enough, the last few posts have all been around the start of the hour.

SWAT4 Dual Monitor Fix

SWAT4, released by Sierra in 2005, is a great tactical first-person shooter that puts the focus on saving lives as opposed to taking them.

Unfortunately, the game doesn’t like dual monitor setups and most of the time bluntly refuses to load without the screen flickering like hell as it tries to work out what resolution to run at. Using Alt-Tab to flick between tasks sometimes cures it, but more often than not you have to go into Task Manager and end the process, which gives you an error message about not being able to set the resolution, recommending that you delete the Swat4.ini file.

Toyota GT86 Test Drive

After all of the hype, concept drawings and years of waiting, I’ve at last been for a test drive in the GT86, from William A. Lewis Toyota in Shrewsbury.

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